I have completely reworked the two fonts for Ultima 7 and Serpent Isle and reduced the line spacing so much that now more text can be displayed. With a few abbreviations, the more numerous dialogue options now also fit on … Weiterlesen
The last two three days have been pretty annoying, especially as it now turned out that I’ve managed to overlook the all too obvious and instead run in the wrong direction all along (yes, I’m just a little annoyed about … Weiterlesen
After the extra shifts of the last days the trading dialogues are now translated for Monitor and milestone 2 is reached (once again ;-)) *gg*.
Of course, there may still be one or two words or even a sentence that … Weiterlesen
I was able to finish the dialogue for Devra in a timely manner – while “finish” is too big a word, as I noticed in the audition right afterwards…
What I unfortunately didn’t think of before (and hadn’t yet covered) … Weiterlesen